Counter-Strike: Global Offensive - Making the Short
Have you seen it, yet? Last week on the 17th, CS:GO revealed a sneak peek to the cinematic trailer developed at Valve using Source Filmmaker.
This week, go behind the scenes to see how the production team worked with Darrion Holiwell of Praetor Defense to cast reality-based tactical movement and operating characteristics for the SWAT characters of the game.
Counter-Strike is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh “Gooseman” Le and Jess “Cliffe” Cliffe. By the fourth beta version, Valve Software, the developer who created Half-Life, began assisting in the development of Counter-Strike. In 2000, Valve bought the rights to Counter-Strike.
The game has been expanded into a series since its original release, which currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, and Counter-Strike: Global Offensive. Counter-Strike pits a team of terrorists against a team of counter-terrorists in a series of rounds. Each round is won by either completing the mission objective or eliminating the opposing force.
The game was the most played Half-Life modification in terms of players, according to GameSpy in 2008.
As of August 2011, the Counter-Strike franchise has sold over 27 million units.
CS:GO launches on August 21st, so don’t miss your chance to pre-purchase and get into the game early!